AI Insights · Timothy · October 2021
Top Simulator Games on Android in UAE for Q3 2021
Discover the performance trends of the top 5 simulator games on Android in the UAE during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 simulator games on the Android platform in the United Arab Emirates showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game's performance based on data from Sensor Tower.
The Wolf from Swift Apps LTD saw a notable increase in weekly revenue, peaking at approximately $226 in the week of August 30. Weekly downloads showed a steady rise, reaching around 296 in the week of August 9, while weekly active users fluctuated, starting at 856 at the beginning of the quarter and ending at 1077 by the end of September.
Airline Manager - 2024 from Xombat Development experienced varied weekly revenue, peaking at $178 in the week of June 28 but seeing a low of $7 in multiple weeks. Weekly downloads were stable, with a high of 215 in the week of July 12. The game’s weekly active users increased steadily, starting at 128 and peaking at 324 by the end of the quarter.
BitLife - Life Simulator from Candywriter, LLC recorded consistent weekly revenue, with a peak of $121 in the week of July 12. The weekly downloads fluctuated, reaching a high of 560 in the week of August 16, while the active users also saw a peak of 1880 in the same week, before declining to 833 by the end of September.
Epic Slime - Fancy ASMR Slime from DiamondApp Entertainment showed irregular revenue trends, peaking at $107 in the week of July 19. Weekly downloads were inconsistent, with a high of 167 in the week of August 30. Weekly active users remained relatively low, peaking at 59 in the week of August 30 before dropping significantly.
Goat Simulator from Coffee Stain Publishing saw its weekly revenue peak at $120 in the week of August 9, though it had multiple weeks with no revenue. Weekly downloads remained strong, peaking at 470 in the week of September 6. However, the game’s active users saw a decline, starting at 1145 and dropping to 708 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.